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CARDS FOR THE UNWINDING HOURS · LEAVE THE BUSTLE BEHIND

How to Play

Give How to Play a moment of your attention. A closer read may help answer a question about your visit.

THE NIGHT TABLE
01 · 02 · 04

Pick a table

Keep these details in mind. Changing difficulty opens that mode's own saved game when local saving is enabled. Choose Play Spider for one suit, 2 Suits for spades and hearts, or 4 Suits for all four suits. One suit removes mixed-suit complications while you learn the controls. Every difficulty uses 104 cards and the same ten-column layout.

Tableau and stock

Keep these details in mind. Six cards are dealt to each of the first four columns and five to each remaining column. The tableau begins with 54 cards in ten columns. Only the bottom card of each starting column is face up. The stock holds fifty cards for five later deals of ten.

Place one rank lower

Suit does not restrict a single card's destination when the ranks fit. A nine can move onto a ten, and a Jack can move onto a Queen. Choose an exposed card and place it on an exposed card one rank higher. An empty column accepts any exposed card, including a King or Ace.

Select a legal sequence

Here is what to know. Cards move together only when they are face up, in one suit and descending by single ranks. Select the highest card of the group you want to move. A shorter valid segment at the bottom may still be moved separately. A break in suit or rank means the entire selected group cannot move as a unit.

Turn the next card over

Here is what to know. The newly revealed card may provide a useful destination or a new group to build. You do not need a separate flip action. Undoing the move restores the previous face-down state when appropriate. Moving every face-up card away from a hidden card reveals that hidden card automatically.

How many rows are in solitaire

A temporary workspace

Keep these details in mind. Any movable sequence can be placed into an empty column. Fill all empty columns before dealing a new row from the stock. Empty columns are useful for separating mixed suits and making hidden cards accessible. A King cannot land on another card, so it needs an empty destination.

Use the stock button

Activate the stock button to add one face-up card to every column. A successful stock deal counts as one move in this game's counter. Undo can restore the tableau and stock to their state before that deal. A deal is refused if any column is empty.

Clear King through Ace

Keep these details in mind. A mixed-suit sequence does not qualify even if every rank is present in descending order. Arrange thirteen face-up cards of one suit from King down to Ace at the bottom of a column. Collect eight qualifying sequences to win. The game automatically removes that complete sequence.

Tap, drag or use a keyboard

Keep these details in mind. Left and right arrow keys move focus between columns, and Escape clears a selection. Keyboard users can focus face-up cards and activate them with Enter or Space. The menu, stock and game controls also work with normal keyboard focus. Click or tap a movable card and then a destination column, or drag the selection directly.

Choose the next step

Keep these details in mind. Replay starts the current shuffle again, while New game creates a fresh shuffle. Saving is local to this browser and difficulty, and can be disabled in Privacy & Cookie Settings. The Hint feature suggests a legal option without guaranteeing that the deal can be won. Undo reverses recent successful actions while the stored undo history is available.